(c)エウシュリー
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Loyalty modifiers -
Participate in victory (never has to be one of the 3 units deployed) = +3
Participate in loss (never has to be one of the 3 units deployed) = -3
unit is defeated in battle = -5 (this is in addition to the effect of winning or losing the battle)
Lord of a territory=+5
at the end of every turn: lord of a territory = +1 everyone else = -1
Country
- メルキア帝国 = Malucia Empire
- サンタクス領 = Centakus Territory
- キサフ領 = Kisara Territory
- ディナスティ領 = Dinasty Territory
- バーニエ領 = Burnie Territory
- ユン・ガソル連合国 = Yan Gasol Countries Union
- ザフハ部族国 = Zafhan Tribe
Unit List[]
Name | English Name | Job | Kingdom |
---|---|---|---|
ヴァイスハイト | Weissheit | Knight | Centakus |
リセル | Liselle | Madou | Centakus |
アル | Aru | Koukaku | Centakus |
エイフェリア | Eifelia | ??? | Burnie |
リューン | Lune | Koukaku | Burnie |
オルファン | Olfan | ??? | Dinasty |
ナフカ | Nafqa | Koukaku | Dinasty |
ガルムス | Garmus | 元首Chief | Kisara |
ベル | Bell | Koukaku | Kisara |
ギュランドロス | Gulandross | ??? | Yun Gasol |
ルイーネ | Ruinn | ??? | Yun Gasol |
エルミナ | Elmina | Machine | Yun Gasol |
パティルナ | Patty | Knight | Yun Gasol |
アルフィミア | Alphimia | Elf | Zafhan |
ネネカ | Neneka | Furry | Zafhan |
ミア | Mia | Engineer | Centakus |
General Special Abilities[]
General | Special Ability Name | Required Points | Special Ability Effect | Attack Element |
---|---|---|---|---|
ヴァイスハイト
ガルムス |
25 | Damage and knock-back nearby enemies | Physical | |
リセル | 30 | Buff all nearby allies' Attack, Defense, and Movement Speed (+8 to attack, +4 to defense, +? to movement). | ||
アル | 45 | Damages enemies in a radius in front of formation at range. | Dark | |
ベル | 50 | Buff all nearby allies' Attack and Defense (+23 to attack, +5 to defense). |
General Inital Base Stats[]
Name | Obtainable | Lvl | Equipable Items | HP | Physical | Magical | Attribute | Mov Type | Size | Attack Range? | Mov Spd | Leadership? | Cost? | Politics | Loyalty | Skills | Formations | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Atk | Def | Spd | Atk | Def | Spd | ||||||||||||||||
ヴァイスハイト | From Begining | 5 | Sword, accessory | 162 | 14 | 12 | 3 | 9 | 8 | 1 | Physical | Ground | M | 1 | 5 | 160 | 0 | 70 | 100 | Move, Sword, Defend | |
リセル | From Begining | 5 | Gunblade, accessory | 140 | 11 | 10 | 2 | 11 | 10 | 1 | Physical | Ground | M | 2 | 3 | 150 | 0 | 65 | 90 | Move, Shoot, Defend | |
ミア | From Begining | 5 | accessory | 136 | 13 | 11 | 3 | 9 | 7 | 1 | Physical | Ground | M | 1 | 0 | 155 | 150 | 25 | 50 | Move, Siege, Defend | |
アル | Take over Woods in Curve | 6 | Sword, accessory | 162 | 18 | 14 | 4 | 16 | 12 | 5 | Dark | Ground | SS | 0 | 7 | 153 | 0 | 41 | 23 | Move, Sword, Fortress |
Soldiers[]
Name | Type | HP | Physical | Magical | Attribute | Mov Type | Size | Attack Range |
Mov Spd |
Required Leadership? | Cost |
Weekly Food |
Skills | Attacks | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Atk | Def | Spd | Atk | Def | Spd | |||||||||||||
Soldier | 17 | 3 | 3 | 4 | 0 | 2 | 0 | Physical | Ground | M | 1 | -3 | 10 | 5 | 5 | Shield2 | Sword | |
Knight | 20 | 3 | 3 | 3 | 0 | 3 | 0 | Physical | Ground | M | 1 | -3 | 17 | 5 | 5 | Shield1 | Sword | |
Archer | 18 | 2 | 2 | 5 | 0 | 2 | 0 | Physical | Ground | M | 3 | -3 | 14 | 7 | 7 | Air Assault | Bow | |
Heavy Knight | 24 | 4 | 5 | 2 | 0 | 1 | 0 | Physical | Ground | M | 1 | -6 | 22 | 10 | 10 | Rider Killer | Spear | |
Spear Knight | 34 | 7 | 8 | 3 | 0 | 2 | 0 | Phy | Ground | M | 2 | 0? | 25 | 15 | 15 | Rider Killer | Spear | |
Engineer | 13 | 2 | 2 | 2 | 0 | 1 | 0 | Physical | Ground | M | 1 | -3 | 10 | 4 | 4 | Disassemble | Siege | |
Scout | 12 | 2 | 2 | 8 | 0 | 2 | 0 | Physical | Ground | S | 1 | -1 | 9 | 4 | 5 | Stealth | Dagger |
Formations[]
All values are estimates. The benefits and penalties of formations apply to both the general and their soldiers.
(RoA = Rate of Attack)
Name | Shape | Physical | Magical | Mov Spd | Notes | ||||
---|---|---|---|---|---|---|---|---|---|
Atk | Def | RoA | Atk | Def | RoA | ||||
No Form | None | -- | -- | -- | -- | -- | -- | -- | Not enough Troopers |
Move | small circle | -10% | -10% | -10% | -10% | -10% | -10% | Greatly increased movement speed | |
Defend | square | -10% | +50% | -20% | -10% | +50% | -20% |
Def+ MovSpd- Atk- Spd- | |
Fortress | square | -50% | +100% | -50% | -50% | +100% | -50% | Def++ MovSpd-- Atk-- Spd-- | |
Sword | circle | +10% | +5% | -- | -- | -- | -- | -- | PhyAtk+ PhyDef+ |
Snipe | extended rectangular | -- | -- | - | -- | -- | - | -- | Vs Air+ Spd+
ineffective at close range? |
Spear | triangle | +15% | -- | -- | -- | -- | -- | PhyAtk+ MovSpd- | |
Magic | Mag+ MovSpd- Phy- | ||||||||
Battle | Phy+ Mag- MovSpd- | ||||||||
Siege | rectangle in front | -10% | +20% | -20% | -10% | +20% | -20% | -- | Atk vs Building++ Def++ Atk- Spd- |