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Arterial of Origins:Abilities and Skills

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(c)エウシュリー

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Card AbilitiesEdit

SpecialEdit

Number Name (JP) Name (English) Ability Effect
0001 戦果 Battle Result Special: When this card defeat an enemy unit, Draw 1 card.
0002 防御 Defense All damage dealt to this card reduced by 1
0003 鉄壁 Iron Wall All damage dealt to this card reduced by 2
0004 手加減 Holding Back When attacking, will not reduce target's LP/HP below 1
0005 無尽蔵 Unlimited No limit on number of copies allowed in deck
0006 二回移動 Double Move Gains "Move Again" status at beginning of turn
0007 転移移動 Teleport Can move to any empty space
0008 霊族耐性 Spiritually Resilient Half damage taken from attacks by non-Angel enemies (round down)
0009 超再生 Hyper-Regenerative At start of turn, recover 10 health and clear negative status
0010 単発効果 Single Battle After this card attack, it retreats. Ally behind it can't attack.
0011 拡散攻撃 Area Attack Card's attacks strike all enemies capable of attacking it
0012 後衛迎撃 Supporting Fire Can attack from back row.
0013 遠距離攻撃 Ranged Attack Can perform frontal attacks on enemy's back row if no enemy card is in front of the target
0014 スナイパーアイ Sniper Eye The card's attack can't be block, nullify, or weaken.
0015 スロースタート Slow Start Card cannot attack on turn it entered play
0016 妹たちの代役 Honorary Imouto Is affected by all abilities that refer to Mirai or Shanel
0017 お嬢様限定人 I Serve Only The Young Mistress Retreats if no allied "Sayane" cards are in play
0018 千里眼 Clairvoyance If attacked by an enemy with odd number for its ATK, damage is nullified
0020 血の憑依 Blood Possession "Blood Control" status inflicted on enemy after battle with this card
0021 猛毒の接触 Poisonous Touch "Poison" status inflicted on enemy minion after battle with this card
0022 アシッドタッチ Acidic Touch "Acid" status inflicted on enemy after battle with this card
0023 無機吸収 Inorganic Absorption 1 time only, can move onto an allied Inorganic card of lesser cost; that card retreats and its ATK is added to this card's ATK
0024 悪魔の上下関係 Infernal Hierarchy Can override another Devil card when summoned
0025 ヴァラーブル Varabure Cannot be attacked or blocked by enemies of summon cost 0
0026 ロートグランツェ Loto Grants +3 ATK when LP is 25 or less
0027 ラングランツェ Lan Grants +5 ATK when LP is 30 or less
0028 オルタグランツェ Oruta Grants +3 ATK to adjacent minions when LP is 30 or less
0029 短時間常駐 Short-Lived Retreats at beginning of third turn after being summoned
0030 長時間常駐 Long-Lived Retreats at beginning of fifth turn after being summoned
0031 フィールド配置物 Field Logistics Allies can move over this card
0032 不屈の精神 Tireless Spirit Cannot be the target of card abilities that deal damage, change abilities, or affect stats.
0033 レヴェリィ Reveria When this card is summon it gets "Avoid" status. This card cannot be summon, unless it is summon in a special way.
0034 ヘタレ Deadbeat Can only attack once per battle.
0035 物作り知識 Craftsman's Skill When both Wilfred and Leguna are in play, all enemy Inorganic cards are force to retreat and cannot be summoned.
0036 闇の者の連携 Dark Ally When both Yuela and Ragsmuena are in play, all enemy Devil cards are force to retreat and cannot be summoned.
0037 二連ユイチリ弓術 Yuichiri Archer Twins This card can only target backrow.
0038 いたずら好き Mischievous When both Crayl and Crayanne are in play, inflicts "Poison" status to all enemy units.
0039 選ばれし者 Chosen One ATK = zero when three or fewer cards in hand

MoveEdit

These abilities take effect when the card moves.

Number Name (JP) Name (English) Effect
0001 一撃への助走 Running Strike +1 ATK until end of turn
0002 血の脈動 Blood Pulse +2 ATK until end of turn
0003 フルメタルアーム Full Metal Arm +2 ATK until end of turn
0004 加速襲撃 Rushing Attack +2 ATK until end of turn
0005 荒ぶる戦意 Savage Fighting Spirit +3 ATK until end of turn
0006 指揮官援護 Cover the Commander After moving forward, +3 ATK to leader until end of turn
0007 電光石火 Lightning Strike After moving forward, 1 damage to enemy minion in front of card
0008 光輝の神槍 Shining Spear After moving forward, 1 damage to enemy minion in front of card
0009 地獄絞め Hell Constriction After moving forward, enemy minion in front of card retreats if cost is less than 2
0010 トルショ・クリル 【前衛に移動】正面の敵前衛配下に
これの攻の半分切り捨てダメージ
0011 淫魔の抱擁 Mare's Embrace After moving forward, gives Illusion status to enemy minion in front of card
0012 隊員招集 Roll Call After moving backward, take 1 card with MSC ability from deck and add to hand

AppearanceEdit

These abilities take effect when the card is summoned.

Number Name (JP) Name (English) Effect
0001 先手必勝 First-Strike Victory +1 ATK until end of turn
0002 戦士の付術 Art of War +4 ATK until end of turn (?)
0003 混沌の秘策 Machinations of Chaos ATK is set to 4 (?)
0004 ハイリスク戦術 High-Risk Strategy Friendly minion in front of card gains +2 ATK; enemy minion in rear gains +3 ATK
0005 血の制裁 Blood Bind Halves HP of all enemy minions with Blood Pact status (round up)
0006 突光剣 Sword of Light (?) Tap; 2 damage to enemy minion in front of card
0007 奇襲攻撃 Surprise Attack Deals 1 damage to enemy minion in front of card
0008 ビーアドウーシュ Deals half of ATK (round down) to all enemies with Acid Burn status
0009 怪物探索 Monster Hunt Discard an identical card from hand; draw next Creature card from deck (?)
0010 観察能力 Observant If most recent discard is Inorganic, return it to top of deck
0011 組み替え戦術 Strategic Reorganization Discard oldest card in hand; draw 1
0012 黒の闇界 Black Underworld Discard topmost card from both decks (?)
0013 回生の儀 Resurrection Ceremony Return all Angel cards from discard pile to deck
0014 エクスチェンジ Exchange Return most recent discard to hand; discard topmost card from deck
0015 俊足展開 Evolved Speed (?) Take two Kaito cards with High-Speed Evasion ability from deck and add to hand; if no such cards exist, draw topmost card
0016 ペルティナ Peltina (?) Reduce cost of all enemies by 1
0017 アブソリュート Absolute Gives Seal status to all enemy minions
0018 ブイヨワール

Gives Illusion status to all enemy minions

0019 聖なる加護 Divine Protecton In next turn, this card cannot be attacked or blocked
0020 写し身 Doppelganger (?) Card's cost, control, HP, and ATK = those of most recently-deployed minion
0021 聖なる癒し Divine Healing Allied leader recovers 4 LP
0022 クイックタイム Quicktime Can move back to original position (?)
0023 舞い降りた幸運 Fortunate Landing (?) Finish Arts gauge reaches 100%
0024 ラクスハイシェラ Lux Haishera ATK + (2x number of allies in play)
0025 死角の投槍 Javelin Enemy minion in back row retreats
0026 ハドラの円舞曲 Waltz of Hadora All allies gain Evasion status
0027 断命の大鎌 Scythe of Judgement Enemy minion in front row retreats
0028 高速旋風脚 Hurricane Pace

Deals ATK in damage to enemy facing minion

0029 イルザの束縛術 Ilsa's Bondage Technique Gives "Bind" status to enemy minion in back row
0030 闇の息吹 Breath of Darkness Allied leader recovers 8 LP

ActionEdit

These abilities are triggered by right-clicking the card during the action phase.

Number Name (JP) Name (English) Effect
0001 癒しの息吹 Breath of Healing Tap, discard 1 from hand; recover LP equal to 2x cost
0002 癒しの鮮血 Blood of Healing Discard 1 from hand; allied minion of lesser cost recovers 5 HP
0003 上位癒しの鮮血 Blood of Greater Healing Discard 1 from hand; allied minion of lesser cost recovers 8 HP
0004 奇跡の鮮血 Blood of Miracles Discard 1 from hand; allied minion of lesser cost is fully recovered
0005 夢幻の鮮血 Blood of Dreams Discard 1 from hand; allied minion of lesser cost is fully recovered and receives ATK +1 (?)
0006 指揮官への献身 Devoted to the Commander -1 control from allied minion in front row; leader regains 1 HP
0007 浄化の光 Purifying Light Remove one negative status effect from a friendly card (Only on first turn in play)
0008 清純な煌き Sparkling with Innocence Tap; Human and Angels are cured of negative status effects
0009 血の支配 Rule of Blood Add Blood Pact status to one enemy minion in front row (On first turn in play)
0010 血の上位支配 Greater Rule of Blood Add Blood Pact status to all enemy minions in front row (On first turn in play)
0011 サンファントム Sun Phantom Add Illusion status to one enemy minion in front row (On first turn in play)
0012 腐食の呪術 Corrosive Curse Add Acid Burn status to one enemy minion in front row (On first turn in play)
0013 光の束縛術 Shackles of Light Add Restraint status to one enemy minion in front row (On first turn in play)
0014 シャルムの封印 Sealing Charm Add Seal status to one enemy minion of cost 3 or less (On first turn in play)
0015 暴虐の布陣 Cruel Formation +1 ATK, -1 HP to all allied minions (On first turn in play)
0016 精気の接吻術 Vampiric Kiss -1 ATK and HP to one enemy minion, +1 ATK and HP to this card (On first turn in play)
0017 幽艶の接吻術 Beguiling Kiss -2 ATK and HP to one enemy minion with Enchanted status; +2 ATK and HP to this card (On first turn in play)
0018 魂の接吻術 Soul Kiss -1 ATK and HP to one enemy minion with Enchanted status; +1 ATK and HP to this card (On first turn in play)
0019 悪魔の悪巧み Devilish Plot 【登場ターン、捨札の悪魔の最新3枚を除外】
これに「攻2」を与える
0020 格下への指図 Official Orders -3 HP to allied Devil minion of cost 2 or less; +2 ATK (On first turn in play)
0021 挑発鼓舞 Provoke +2 ATK to enemy minion in back row, +1 ATK to self (On first turn in play)
0022 精気吸収 Life Drain -1 HP to enemy minion, +1 HP to self (On first turn in play)
0023 変幻模写 Transform to Copy Allied Creature minion's cost, control, HP, and ATK are set equal to this card's values (On first turn in play)
0024 変幻転写 Transcription Gains parameters of 1 ally (On first turn in play) (?)
0025 チャージ Charge ATK +2 (Taps card)
0026 勇者の付術 Way of the Hero +2 ATK to allied card until end of turn (Tap, Discard 1 from hand)
0027 覚醒の付術 Revival Technique (?) Remove 4 most recent discards from game; ATK +1 until end of turn
0028 サンクチュアリ Sanctuary Tap; +1 ATK to friendly Human or Angel until end of turn
0029 投石物補充 Stone Throwing Supplement (?) Adjacent Throwing Stone retreats; +ATK equal to retreated card's ATK until end of turn
0030 進化する力 Evolutionary Potential ATK +3 (Control -1)
0031 猛者の付術 Valor Control -1; allied minion in front row gains ATK +3
0032 ビーストテイマー Beast Tamer Control -1; allied Creature minion gains ATK +3
0033 退避戦術 Strategic Withdrawal Gain Exclusion status, tap; Allied minion gains ATK +1
0034 フィアシャルフ Tap all other allies; set this card's ATK to sum of allies' ATK until end of turn
0035 カリスマ支配 Charismatic Remove 3 most recent discards from game; +1 Control for 3 turns (Cannot be used after moving)
0036 先陣を切る Break the Vanguard Deal 1 damage to enemy minion in front row (After moving to front row)
0037

ファストブレイク

Fast Break Deal damage equal to current ATK to one enemy minion in front row (On first turn in play)
0038 狂気の槍 Berserker's Spear Discard top card from deck; deal 1 damage to enemy minion in front row (On first turn in play)
0039 速攻迎撃 Swift Interception Deal 1 damage to enemy minion in front row (On first turn in play or after moving)
0040 瞬腕連打 Lightning Barrage Control -1; deal 1 damage to enemy minion in front row
0041 剛腕連打 Mighty Barrage ATK -3, tap; deal 3 damage to enemy minion in front row
0042 ダークマター Dark Matter Tap; deal 4 damage to enemy in front row
0043 槌の光霞 Hammer of Light Mist Remove 1 discard from game; deal 1 damage to enemy in back row
0044 光燐衝撃 Luminous Impact Remove 1 discard from game; deal 1 damage to enemy in front row
0045 氷垢螺の氷柱雨 Tap; deal 2 damage to enemy minion in front row; this card gains Seal status until end of next turn
0046 勇猛な突貫攻撃 Heroic Charge This card retreats; deal 2 damage to enemy minion in back row
0047 不遇の開放 Rampant Misfortune Tap; enemy leader takes damage equal to 2x number of enemy discards (Only usable once per match)
0048 永久の鎮魂歌 Eternal Requiem Discard 2 from hand, tap; all enemy minions damage equal to half of this card's max HP (roundup)
0049 ポイズンブレス Poison Breath If in front row, tap and deal half of ATK to 1 enemy minion in front row (round down); target gains Poison status
0050 闇界獄滅炎 Dark Realm Prison Remove most recent 3 Devil discards from game; deal 2 damage to 1 enemy subordinate
0051 瞬散撃 Control -1; deal 5 damage to enemy leader
0052 狙い撃ち Snipe Control -1, tap; deal 1 damage to enemy leader
0053 オルクラット -2 Cost to 1 enemy or allied minion (only on first turn in play)
0054 大いなる聖門 Gates of Heaven 1 allied minion retreats; summon topmost Angel of cost 3 or less from deck (only on first turn in play)
0055 光輝の儀式 Rite of Illumination Search deck for Angel card of cost 3 and put it into play (Discard 1 from hand; must be an empty space in back row with three Angel cards adjacent to it)
0056 迎撃の策略 Interception Strategy Requires open space in front row with 3 Angels adjacent; take 突光剣を持つノルファザ from deck and put into play
0057 上位悪魔の途 Path of the Greater Demon Place Devil card from hand with cost less than this card's control (?) into play (Card retreats, all allied minions in play must be Devil cards)
0058 野生の探索力 Scavenger's Instinct Draw 1 card and discard 1 from hand (Control -1; must be at least 1 card still in deck)
0059 グラビティゾーン Gravity Zone Gain Return status (Discard 1 from hand)
0060 魔術再生 Magical Revival Once per turn, send a different copy of this card back to owner's hand (This card gains Exclusion status)
0061 後退指示 Orders to Retreat Allied Angel minion of cost 1 returns to hand (After moving)
0062 消費魔力回復 Consumption Magic Recovery Most recent card with "Magical Revival" is returned to hand (Card loses 1 HP and is tapped)
0063 瞬間再生術 Instant Resuscitation Different copy of this card moves from discard to owner's hand (Remove last 4 Devil discards from game, discard 1 from hand)
0064 プレアルテル Summon Doujirou card with cost 3 or less (This card retreats)
0065 デスファ・フュメ Swap each remaining card in deck with a discard (Must be 10 or fewer cards in deck; -3 ATK to this card)
0066 消化液 Digestive Juices Deals 4 damage to own leader (Card retreats)
0067 ノックバック Knockback Swap enemy front/back row minions of same cost (Only on first turn in play)
0068 指揮官転送 Radio for Orders Swap positions with allied leader (Only on first turn in play)
0069 心繋がり Empathy Search deck for next Creature card of cost 5 or less and put into play (Only on first turn in play; 1 allied Shaneorka card retreats)
0070 天使の階段 Angelic Stair Move adjacent Angel card to empty front-row space (Only on first turn in play)
0071 バトンタッチ Baton Touch Exchange with cost-1 card from your hand; this card cannot be summoned again this turn (After moving)
0072 防護の光盾 Shield of Light -3 damage received from next attack (Discard 1 from hand)
0073 真心交換 Exchange of Trust Exchange 1 card from hand with bottommost card in deck (Must be at least 1 card in deck; this card gains Exclusion status)
0074 フィアルセの束縛 Enemy minion must repeat its action this turn on next turn (?) (Only on first turn in play)
0075 ブロッサ・ラヴェ Enemy minion must repeat its action this turn on next turn (?) (Remove last two discards from game)
0076 煌めく暗黒 Glittering in the Darkness Enemy minions cannot attack next turn (Must have 3 or more cards in hand; discard all)
0077 瞬間回避 Sudden Evasion Card gains evasion buff (Discard 1 from hand)
0078 暗黒障壁 Dark Barrier All allies gain Sure Hit status (Remove last 4 Devil discards from game)
0079 シュヴァゼッツ Leader cannot be attacked until end of turn; this card gains 連撃 status (Discard 2 from hand)
0080 再生術 Revive Card gains Return status (Discard 2 identical cards)
0081 アイシクルガード Icicle Guard Give Evasion status to ally in front row (This card must be in back row; discard 1 from hand with cost equal to target)
0082 ネアシュテール Deals damage equal to this card's ATK to enemy minion in front row (-1 control to allied minion in back row; tap)
0083 永遠の戦友 Eternal Comrade Place Celica card from hand or deck into play (This card retreats; discard 1 identical card)
0084 枢孔紅燐剣 Discard entire hand; all enemies take damage equal to combined ATK of discarded cards
0085 強化呪付・改 Set 1 ally's ATK to 3 (Tap)
0086 超絶強化呪付 -5 HP, +5 ATK to allied minion until its next action (Discard 1 from hand; tap)
0087 クレアンヌ型応援 Crayanne-style support Discard 1 card from hand; 1 ally receives Sure Hit status; if discarded card was cost 3 or greater, ally also receives +1 ATK
0088 強制帰還 Forced Withdrawal Once per turn, return 1 subordinate on either side to owner's hand (-5 LP)
0089 邪神招聘 Demonic Invocation Enemy suffers damage equal to 25% of maximum LP (round down) (Leader loses 25% of max LP)
0090 ケルト=ルーン Celt Rune Deals 2 damage to all enemies (Discard 1 card, tap)
0091
0092

AttackEdit

These abilities take effect when using the card to attack.

Number Name (JP) Name (English) Effect
0003 二段突き Skewer

During frontal attack, card behind target takes 1 damage

0018 猪突猛進 Reckless When performing side attack, -1 ATK until end of turn
0020 鳥娘の歌声 Siren Song When performing side attack, +2 ATK until end of turn
0028 コールブレイク Core Break

When attacking Inorganic cards, +1 ATK until end of turn

0040 強酸の暗礁弾 Acid Shot When attacking enemy minion, gives Acid Burn status
0041 戒めの枷 Punishing Shackles When attacking enemy minion, gives Bound status
0043 充填時間 Charging Delay After attacking, ATK drops to 0 until end of next turn

RetreatEdit

These abilities take effect when the card is removed from play.

Number Name (JP) Name (English) Effect
0002 簡易回復 First Aid If overridden by leader, +4 to leader's LP
0004 増援 Reinforcements Draw 1.
0011 変身解除 Discorporate If removed by enemy attack, replace with Red Putetetto from owner's hand if available

VanguardEdit

These abilities take effect when the card is in the front row.

Number Name (JP) Name (English) Effect
0004 人的強化 Personal Protection +1 ATK if Human deployed behind card
0011 恐怖の植え付け Horrible -2 ATK to enemy Humans positioned in front of card
0012 鉄壁の身代わり Impenetrable Fortress Damage taken while blocking is reduced by 2
0017 誘惑の微笑み Alluring Smile Enemy in front of this card cannot move
0020 機敏な回避術 Skillful Evasion Cannot be attacked from front
0022 漆黒の霞 Pitch-Black Haze Cannot be attacked by leader

RearguardEdit

These abilities take effect when the card is in the back row.

Number Name (JP) Name (English) Effect
0001 圧力的な応援 Moral Support +1 ATK to Shuya or Kaito if positioned behind them
0002 精一杯の応援 Utmost Assistance +1 HP to Mirai or Arisa if positioned behind them
0003 信頼の絆 Bonds of Trust +1 ATK to Mirai or Arisa if positioned behind them
0004 天使の護り手 Divine Protection +1 HP to Angel minions of positioned behind them
0005 無機制御能力 Inorganic Manipulation +1 ATK and HP to minions of mixed type Inorganic/Monster if positioned behind them
0009 追い風 Tailwind +1 ATK to friendly cards performing frontal attacks if positioned behind them
0013 疾風迅雷 Lightning Speed At end of turn, moves to front row if space is open

AllEdit

These abilities take effect regardless of the row in which the card is deployed.

Number Name (JP) Name (English) Effect
0001 仕組まれた毒舌 Scathing Remarks (?) +1 ATK to Shaneorka and Arisa
0002 同志の守護者 Friends' Guardian (?) +1 ATK and HP to Shaneorka and Mirai
0003 負けず嫌い I Won't Lose +1 ATK if adjacent to Shuya's Leader card
0008 水弾制御能力 Water Manipulation +1 ATK to Water Bullets if adjacent to them
0010 石弾制御能力 Stone Manipulation +1 ATK to Stone Bullets if adjacent to them
0018 流星の光槍 Fallen Starlight Spear When ally moves, +1 ATK to self until end of turn
0020 同調の姿勢 Conforming Posture (?) After summoning a card, +1 to ATK until end of turn (once per turn)
0027 協調性の増強 Strength In Numbers If card's space has total supply value of 4 or greater, card's control becomes 2
0039 どさくさ紛れ Diversion (?) When an enemy minion in the front row is the target of an ally's Action ability, 1 damage to that card

Character SkillsEdit

MovementEdit

Skill # Skill name Character
1 Flight (飛行) Shaneorka, Mehisha, Rufadiel, Ragutas, Gillezel, Shefira, Ritrana, Hagenti
2 Teleportation
(転移)
Ganoel, Ernst
3 Freeze
(凍結)
Akari
4 Light Barrier
(光結界)
Mehisha
5 Instant Movement
(瞬間移動)
Kaito
6 Weight Alteration
(重量変化)
Arisa
7 Dream Devil Queen
(睡魔女王)
Shefira
8 High-speed Flight
(高速飛行)
Quinolraza
9 Underground Search
(地底探索)
Vaza
10 High Altitude Flight
(高高度飛行)
Ernst
116 Master of the Search
(探索の達人)
Wilfred

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